From: Paul Davis (paul_at_linuxaudiosystems.com)
Date: 08/05/03 19:07 EDT
Message-Id: <200308052307.h75N7eCb022577@localhost.localdomain> From: Paul Davis <paul@linuxaudiosystems.com> Subject: [ardour-dev] splines Date: Tue, 5 Aug 2003 19:07:40 -0400 it has taken me most of the day to convert the math in the paper into source code, but its done, and it works. its really excellent. check out: www.korf.co.uk/spline.pdf for more info. time to integrate my test Curve object back into ardour. note that i tried to find information on cardinal splines, which sounded promising, but i think that this constrained spline approach is actually more correct that using any time of natural spline, bezier, cardinal or hermite. you JAMin folks might be interested in this too, but let me check on its RTness first :) --p ------------------------------------------------------- This SF.Net email sponsored by: Free pre-built ASP.NET sites including Data Reports, E-commerce, Portals, and Forums are available now. Download today and enter to win an XBOX or Visual Studio .NET. http://aspnet.click-url.com/go/psa00100003ave/direct;at.aspnet_072303_01/01 _______________________________________________ ardour-dev mailing list ardour-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/ardour-dev
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