From: Andy Main (andymain_at_dsl.pipex.com)
Date: 01/03/03 06:03 EST
Message-ID: <3E156DED.4060804@dsl.pipex.com> From: Andy Main <andymain@dsl.pipex.com> Subject: [ardour-dev] OT - Porting Ardour Date: Fri, 03 Jan 2003 11:03:09 +0000 Before I start, please do not flame me etc. I don't want to get involved in any arguments whatsoever so please please don't. I have been interested in porting Ardour over to the BeOS for some time now (yes I know its a bit late!), and am requesting a little help off of one of yourseleves if possible. Since I am not a programmer by trade (I'm an electronic designer) I would like a little help working out what each of the source files do, since it is a large(ish) scale design. Would someone be able to mail me offlist with a short description of the directory structure, and underlying files. My thoughts are to use the Ardour program without Jack, and use the BeOS media server instead. There is a port of Gtk 1.2 for BeOS, but if this is unsuitable I *may* use the BeOS GUI instead and just rely on the internals. As I said before, I don't want to get involved in arguments - I have my own personal reasons why I want to try to do this. I am very impressed with Ardour and have used it at a friends and now at home, and I am not against Linux in any way, having run it for many years (previously Debian, but Gentoo now - highly recomended). Please reply off list. Andy. ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ ardour-dev mailing list ardour-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/ardour-dev
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