Re: [Ardour-users] Re: good quality reverb - brutefir!

From: Carl Hetherington (lists_at_carlh.net)
Date: 11/25/03 12:39 EST


From: Carl Hetherington <lists@carlh.net>
Subject: Re: [Ardour-users] Re: good quality reverb - brutefir!
Message-ID: <Pine.WNT.4.58.0311251733440.1252@renato>
Date: Tue, 25 Nov 2003 17:39:40 +0000 (GMT Standard Time)

On Tue, 25 Nov 2003, R Parker wrote:

> Are you guys suggesting it would be practicle to use
> IR for creating filters of rooms that have great
> accoustical values for audio production? In practice,
> record an instrument in a crappy room, apply "great
> room" which filters out the responses of sucky room.
> The result sounds like it was recorded in "great
> room". And now you've got something that's mixable.

In theory, yes.  Except that you'd have to apply "inverse of crappy room"
before you applied "great room".  That's unless the crappy room is crappy
in terms of having no real acoustical effects rather than lots of horrible
ones.

This can be a bit tricky.  Say, for example, that your crappy room has a
big null in its frequency response at 500Hz.  This means that anything
recorded in the crappy room will have not much energy at 500Hz.  When you
apply "inverse of crappy room" it will try to increase the level of the
signal at 500Hz, but something times nothing is still nothing.  Even
worse, you'll have some noise instead of nothing.  So the signal-to-noise
ratio of the un-crappified signal will be poor at 500Hz because the
decrapifying convolution will attempt to boost signal and only end up
boosting noise.

But it's all possible "In Theory" (TM).

> But Brutefir has the potentially even more interesting
> because you could create additionaly tools; echo,
> reverbe, etc. Right?

Yes.  Since an impulse response is so general you can use it to express
pretty much anything.

Cheers

Carl "there's an email with a lot of crap"



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