From: Jesse Chappell (jesse_at_essej.net)
Date: 01/14/04 13:07 EST
Subject: Re: [Ardour-users] clustering? From: Jesse Chappell <jesse@essej.net> Message-Id: <a248301bb6ed3abb9ed14e5cccc75f5b@essej.net> Date: Wed, 14 Jan 2004 13:07:49 -0500 Alex Obradovic wrote on Wed, 14-Jan-2004: > Would clustering such as Beowulf ever be applicable to Ardour? The > idea of adding CPU power by linking 2 or more machines sounds > appealing, but I am not sure if it can be applied to real-time > applications. Could anyone expand on this? It could be applicable for non-realtime audio processing for sure. There has been talk (and some code) about extending JACK connections across a LAN, but latency issues are always a concern. It could be done safely in realtime as long as there was ample buffering on the cross-network connections. It is a difficult problem, but I'm sure someone will do it. > Also, I know that ardour supports dual cpu systems. Would it be > possible to run ardour on a 4 way system? Yes, but currently the synchronous realtime audio processing with JACK only uses one thread of control. Thus, the gains you get from more than two processors only help improve GUI response (and other applications) when the realtime audio processing is intensive. There is talk of parallelizing some of JACK's processing graph where possible, as an optimization for multi-proc machines. jlc ------------------------------------------------------- This SF.net email is sponsored by: Perforce Software. Perforce is the Fast Software Configuration Management System offering advanced branching capabilities and atomic changes on 50+ platforms. Free Eval! http://www.perforce.com/perforce/loadprog.html _______________________________________________ Ardour-users mailing list Ardour-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/ardour-users
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