> Moral of this story: Don't you DARE use printk for debugging, you might
> introduce more problems than you started with. :)
Especially with video drivers :-(
> On a more serious note... couldn't issues like these be temporarily side
> stepped by making the console_lock recursive, similar to the monster
> kernel_lock? You could keep one copy of the entrance count with the lock
> itself, rather than one copy each in the "current" task_struct...
If we really want to fix this problem we have to rethink the console lock.
See my other post.
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